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knifing guide

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knifing guide Empty knifing guide

Post  Guest Sat Dec 20, 2008 7:16 pm

1. Introduction
This is a guide covering my technique for getting the most kills using primarily you melee attack. The two most important attributes for getting more kills is speed and stealth. The more you sprint, the more opportunities you’ll have to rack up more kills. The quieter you are, the less you will get killed, which means less running back from spawn spots, which meant more kills. Keep in mind this guide only covers Team Deathmatch because it provides the best strategy for knifing, but you can still use this technique for the others.


3. Weapons:
The main attribute you’re looking for with knifing is mobility. That mainly leaves SMG’s and Shotguns. Shotguns are, however, out of the equation because they give away your position, and they have such pour range, you might as well knife them if they’re that close. As for SMG’s, you’re looking for range. That’ll leave you with the MP5, Mini-Uzi, AK-74u, and the P90. I personally think the AK-74u’s fire rate makes it useless. So the other three are just preference. There’re all fairly equal, but I usually pick the MP5 for it’s damage. The other two would be nice with stopping power, but UAV Jammer is beyond necessary for knifing. Just make sure you silence whichever gun you choose. Same for the pistol. That means no hand cannon (Desert Eagle)! The .45 silenced is your best bet for a pistol, but you’ll rarely need it.

4. Perks
-Frag Grenade x3
Yes it’s cheap, but that’s the most valuable perk when you’re sprinting about. Claymores, C4’s, and Rocket Launcher will only slow you down. Bomb Squad could be useful once and awhile, but not as much as three frags.
-UAV Jammer
Totally necessary. You’ll be spending a lot of time getting behind enemy lines so you definitely want to stay invisible on radar.
-Extreme Conditioning/Dead Silence
If it’s a quiet map, you’ll need Dead Silence. If it’s loud, get your sprint on. It also depends on the map. If there are a lot of buildings with stairs, and snipers at the top waiting to get knifed and probably relying on their headphones to know if someone’s coming up from behind, then you’ll want Dead Silence. Maps like Shipment, Killhouse, and Bog require Extreme Conditioning.

5. Movement
In most medium/large maps (which are the only one’s worth playing), you’ll see a basic pattern every time. It depends on the map of course. In Crash, they all go to the crash site. In Showdown, they all snipe in the main building. It’s your job to observe these patterns and remember them. Once you know all the hot spots, you have to learn all the cool spots. By this I mean all the passages, tunnels, and corridors which get you from one side of the map (your side) to the other (enemy’s side). These are usually around the edges of the map, especially on open maps. One great advantage to sticking toward the edge of a map is that you reduce your changes of being shot by half. By this I mean no one can shoot you from outside of the level so you only have to look towards one side.

So when the level begins, try to avoid where everyone else is going. They are your bait. The enemies will be drawn to them. You must use them as a distraction while you position yourself for your own one man assault. The enemy’s largest weak point is their backside, so this is where you must strike. Try to get all the way behind them so you can work your way through them from back to front, toward the bait. Always be mindful of enemy spawn spots and try to avoid them. They are going to get you a lot, but not before you make a dent.

You want to be sprinting most of the time, but not the whole time. After awhile, you’ll get to know the limits of your soldier’s stamina and when he’s about to run out of sprint. Before he does you need to find cover. When you don’t have any enemies around and you’re just trying to get behind enemy lines, your only movements should be sprinting and finding cover to recharge your sprint, at the same time making sure no one is following you. When you see an enemy, don’t charge at him right away. Chances are he’ll be followed by another enemy which will gun you down immediately after you get your knife kill. This is a blitz strategy which will get you many kills but just as many deaths. To really rack in the kills, you want to find an unsuspecting enemy pack and follow the last one.

6. Combat
Once you know how to quickly make your way around the map without being detected, and you found a perfect enemy pack to follow, you need to strike. When they’re all moving forward they can’t distinguish your footsteps from theirs (usually), and when they’ve held position to shoot at your team, they can’t hear your footsteps over their gunfire. When sound is out of the equation, you’ll only have to focus on sight. Make sure they can’t see you coming. Try to stay directly behind them with out running down the middle of the passage or hallway. I say this because if they do turn around or if they have snipers watching their back, you are harder to spot closer to the wall. Not only that, but if they do see you, there is usually more cover toward the side of a passage.

You’re going to want to take out the last guy in the group and work your way up. Just run up and click your middle mouse button. Make sure you aim at them as if you were going to shoot them otherwise your knife will miss. If you don’t knife a lot, you probably will miss a lot at first, but don’t be discouraged. After a few rounds it’ll become second nature and you’ll start to impress yourself. You never know how many enemies you can knife with out them realizing. Sometimes I get gunned down before my first strike, other times I’ll take out their entire pack, sometime 10-15 guys. Their usually too stupid to tell their teammates to watch their back during an online match. When you’re playing locally, it gets annoying when they yell out where I am.

If you’re spotted, you have to make a quick decision. Do you stay and try to gun down a guy or two with your SMG before being taken down, or is there a quick escape route you can sprint to before you’re gunned down. Try to get in the habit of think about this while you’re following someone. Think to yourself, if he turns around and sees me right now:
Will I be able to shoot him first?
Will his gun alert others or is it silenced?
Is there cover nearby?
Am I close to an escape route?
Believe it or not, once following and knifing becomes second nature, you will be able you ask yourself these questions and your brain will be multitasking. This is good gaming. This kind of behavior gets you more kills and less deaths.

If you decide to flee after being spotted. Sprint away and make as many turns as soon as you can. Find a good corner to wait on and recharge your sprint. Listen for him coming, if you think he should have caught up be now and you don’t hear him, move on. If you hear him coming. Wait around the corner of a doorway or chokepoint. Figure out which corner he’s most likely to check first and wait in the other one. You’ll get to know which way they usually look. Anyways, once they come into view and you’re crouched and ready for a attack, knife them. It’s more likely that your knife will take them out before their gun can do the same. Unless they have a shotgun. These are the your worst enemy because they dominate close quarters and they tell others that there’s some action going on over here.

7. Shoot or Stab
Sometimes you’re not really sure which one to do and then you get killed because you should have done the other one. Stabbing is the best option because it eliminates the chance of your enemy turning around to return fire, thus alerting other enemies. Stabbing is not a good option if you know/think you will be shot down on the approach. It’s also a bad idea when there is more than one enemy watching you because of the delay after a stab. It leaves you running around trying to avoid gunfire while your melee attack recharges. Then you have to line up your stab again, meanwhile your enemy is probably also running around you and shooting or trying to stab you also. Try to avoid these confrontations. On the other hand, you sometimes know that you won’t be able to take out this group of enemies (or even one of them) with your SMG. In this case you might as well run in for the single stab and then get gunned down. It’s better than getting killed with no stab.

8. Grenades
With three frag grenades you should be able to get at least two kills per death, with them alone. When you spawn, you should spam the first one to a spot where you know they will be. This way you know you got at least one kill for this spawn. You can even spam a second one if know of a real hot spot. But try to save at least one grenade. You may need it for getting out of a tough spot, or you may see a building packed with enemies. Be warned that throwing grenades might give away your position.

As for your secondary grenade, that’s up to you. Stun and Flash are nice if you have an enemy on your tail and your waiting around a corner. Just toss it right before he pops around the corner and stab him when he’s vulnerable. You may find smoke grenades useful for creating a diversion, but most of the time the enemy will see where it came from, making it useless. Just don’t forget to use that secondary grenade.

9. Conclusion
With this strategy, you should be able to get many more kills per round. If you were a camper, expect them to triple. Just remember to be a lone wolf, learn the maps, use your grenades when applicable, get behind enemy lines, and strike when the time is right. Thank you all for reading.
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Post  bleach44 Sun Dec 21, 2008 4:32 am

Where did 2 go?
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Post  RTE NAMELesS Sun Dec 21, 2008 4:43 am

Shotguns are, however, out of the equation because they give away your position, and they have such pour range, you might as well knife them if they’re that close.

lol!
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Post  RTE xFLawLeSs Sun Dec 21, 2008 7:34 pm

sorry, but you went from 1. introduction to 3. weapons
skipped 2
but nice guide nonetheless
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Post  usmc91 Mon Dec 22, 2008 12:18 am

wow you typed that whole thing? Shocked
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Post  DIRTYDAN Mon Dec 22, 2008 1:05 am

Captainrobo45 wrote:sorry, but you went from 1. introduction to 3. weapons
skipped 2
but nice guide nonetheless
you didnt know they took away the number 2 from society?
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Post  bleach44 Tue Dec 23, 2008 1:37 am

DIRTYDAN wrote:
you didnt know they took away the number 2 from society?

*gasp* Damn them! It was such a noble number. Proud enough to not be One and brave enough not to be Three. Mad
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Post  DIRTYDAN Thu Dec 25, 2008 1:44 am

Yeah they just didnt see the point in having a number of 2.
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